Search found 4 matches

by zrk
Sat Oct 24, 2009 3:02 pm
Forum: Zork Help
Topic: Zork I bug
Replies: 6
Views: 28598

Re: Zork I bug

I got the one I'm using here:

http://www.infocom-if.org/downloads/downloads.html

I think I ran into similar problems a long time ago with a version called "dungeon" (IIRC that was the original Zork name?).

As mentioned Zork II seems to be running fine so I can always just use that, or keep trying ...
by zrk
Sat Oct 24, 2009 12:42 pm
Forum: Zork Help
Topic: Zork I bug
Replies: 6
Views: 28598

Re: Zork I bug

Yeah, so far I'm having no luck with the puzzle and just encountered the following:

>up
Deep Canyon
@Attempt to address illegal object 988. This is normally fatal.
Fatal error: Illegal object
[Hit any key to exit.]

I've had a couple of problems like that with Zork I (as mentioned above) but played ...
by zrk
Sat Oct 24, 2009 12:31 pm
Forum: Zork Help
Topic: Zork I bug
Replies: 6
Views: 28598

Re: Zork I bug

Hi Siriusstar. Thanks for responding--I wasn't sure how active the forum is.

Ya know I wondered if it was something like that but it didn't seem quite right (and I didn't come across anything about that in my searching).

Okay so I guess it's up to me to figure it out then!

I started playing Zork ...
by zrk
Fri Oct 23, 2009 9:07 pm
Forum: Zork Help
Topic: Zork I bug
Replies: 6
Views: 28598

Zork I bug

Hello, can anyone help with a Zork I bug I'm encountering? This is running on frotz on OS X with the Zork I data file.

I got to a point where every command I enter is echoed twice with no other result.

For example:

>look
look look ...
>inventory
inventory inventory ...

I think this happened the ...