Beyond Zork and Zork Zero

Beyond Zork and Zork Zero were created after the original trilogy of Zork and can be found as part of the Zork Anthology.

Beyond Zork: The Coconut of Quendor

  • Author: Brian Moriarty
  • Released: September 15, 1987
Dread times have befallen then Kingdom of Quendor. The wizards have mysteriously disappeared. The Enchanter's Guild Hall lies in ruins. Villages are abandoned, drunken men mutter strange tales, and vicious monsters haunt the streets and wastelands. Now it falls on you, a lowly peasant, to unravel the meaning behind these ominous events. Will you accept the challenge?
Of course you will. For you're a hardy adventurer, ready to confront the most fearsome foe. And in Beyond Zork, you have an arsenal of new weapons and abilities at your disposal.

Buy Beyond Zork at as part of The Zork Anthology

Walkthrough #1
Walkthrough #2

Beyond Zork PDF of Instruction Manual, etc.: (6.13mb)

Box Art:

The Lore and Legends of Quendor:


Zork Zero: The Revenge of Megaboz

  • Author: Steve Meretzky
  • Released: October 19, 1988
The Great Underground Empire is in its heyday. Upscale condos crowd the massive caverns. Subterranean highways stretch from Aragain to the Fublio Valley. And no adventurer has yet set foot in the open field west of the white house.
But now both town and countryside are being abandoned, their inhabitants fleeing in the wake of a dread wizard's curse. The curse has already disposed of the royal Flathead family. It threatens to destroy the entire kingdom - unless you can stop it.
Your quest will take you to every corner of the empire, as you seek out objects ranging from the absurd to the sublime. The quixotic jester will test you with games, riddles, and tricks. The the immense Flathead palace and its environs offer a multitude of surprises.

Buy Zork Zero at as part of The Zork Anthology

Walkthrough #1

Zork Zero PDF of Instruction Manual, etc.: (5.44mb)

Box Art:

Rockville Estates:


The Flathead Calendar:


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